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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
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uniquake/engine/Windows/SDL2/bin
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Nico de Poel 78f42d9c9a
Return result of directory creation, so that the game may handle creation errors
5 years ago
..
sdl2-config Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
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