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69 Commits
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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
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uniquake/engine/Windows/VisualStudio
History
Nico de Poel 79ad6f086c
Release sounds loaded by FMOD on shutdown, and check FMOD version upon startup
5 years ago
..
uniquake.sln Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
uniquake.vcxproj Rewrote the BGM system using FMOD, making the whole codec system rather obsolete 5 years ago
uniquake.vcxproj.filters Rewrote the BGM system using FMOD, making the whole codec system rather obsolete 5 years ago
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