Home Explore Help
Sign In
ndepoel
/
uniquake
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
233 Commits
3 Branches
0 Tags
73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
Tree: 8f2e2d886f
console
master
readme
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '8f2e2d886f'
${ noResults }
uniquake/engine/Windows/SDL2/lib64
History
Nico de Poel 8f2e2d886f
Updated FMOD to version 2.02.06 for the native engine plugin project
4 years ago
..
SDL2.dll Added SDL2 library files that were previously ignored 5 years ago
SDL2.lib Added SDL2 library files that were previously ignored 5 years ago
SDL2main.lib Added SDL2 library files that were previously ignored 5 years ago
libSDL2.dll.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
libSDL2main.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
Powered by Gitea Version: 1.14.1 Page: 131ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3