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uniquake/engine/FMOD
History
Nico de Poel a479d7246b
Reworked coordinate and rotation conversion from Quake to Unity. It still feels weird, but entity models are now seemingly oriented correctly, and some strange edge cases with entities rotating in the wrong direction have been cleared up.
5 years ago
..
inc Added FMOD Core library to the engine project 5 years ago
lib Added FMOD Core library to the engine project 5 years ago
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