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617 B

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
public partial class GameModule : CallbackHandler<GameModule>
{
private void BuildCallbacks()
{
var callbacks = new Callbacks
{
target = TargetPtr,
};
RegisterCallbacks(callbacks);
}
/// <summary>
/// This matches unity_gamecalls_t from mod_uniquake.c in native code.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 0)]
private class Callbacks
{
public IntPtr target;
}
}