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Nico de Poel c9a3d0430c First implementation of dynamically updated lightmap textures. These are uploaded from the Quake engine to Unity on map load, and whenever a lightmap texture changes. 5 years ago
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manifest.json Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
packages-lock.json Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago