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Nico de Poel d4ef2063d6 More FMOD cleanup, and introduced Channel Groups for both music and SFX (to be used later). Volume is regulated through the channel group instead of on the channels directly. 5 years ago
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Plugins Upgraded FMOD to version 2.00.16 (Core libraries only) and included 64-bit Windows libraries. Updated API's where necessary and removed all of the CD audio stuff as FMOD doesn't seem to support this anymore, and we're not interested in it anyway. 5 years ago
Rendering Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
Scenes Disabled Unity lightmapping and tweaked default scene 5 years ago
Scripts Some renaming and reorganization 5 years ago
Plugins.meta Upgraded FMOD to version 2.00.16 (Core libraries only) and included 64-bit Windows libraries. Updated API's where necessary and removed all of the CD audio stuff as FMOD doesn't seem to support this anymore, and we're not interested in it anyway. 5 years ago
Rendering.meta Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
Scenes.meta First commit of an empty Unity project with some basic setup: 5 years ago
Scripts.meta Added Unity code to interop with Quake DLL and test initialization from a Unity scene. 5 years ago