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Nico de Poel e922e06f99 Assign a player number to each UniQuake instance in split-screen as opposed to providing a library override. The UniQuake class can decide for itself how this maps to an alternate library filename. This player number is also provided to FMOD which allows its localized audio for split-screen feature to work properly. 5 years ago
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fmod.cs Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod.hpp Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_codec.h Added FMOD Core library to the engine project 5 years ago
fmod_common.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_dsp.cs Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_dsp.h Added FMOD Core library to the engine project 5 years ago
fmod_dsp_effects.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_errors.cs Added FMOD Core library to the engine project 5 years ago
fmod_errors.h Added FMOD Core library to the engine project 5 years ago
fmod_output.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago