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Nico de Poel 9e21ad7092 Added fully native memory allocation functions that are passed directly to EOS without any P/Invoke in-between. This makes EOS work on PS4 & PS5 without causing thread semaphore crashes in Unity. 4 years ago
Assets Added fully native memory allocation functions that are passed directly to EOS without any P/Invoke in-between. This makes EOS work on PS4 & PS5 without causing thread semaphore crashes in Unity. 4 years ago
Packages Added PSN package to allow authentication on PS4 and PS5 4 years ago
ProjectSettings Added initial bits of PS4 and PS5 implementation 4 years ago
.gitignore First import 5 years ago