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Small fix for incorrect conflict resolution

ww1dev/hdrp17/staging
Nico de Poel 2 months ago
parent
commit
9caa368cbb
  1. 1
      Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.PostProcess.cs

1
Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.PostProcess.cs

@ -876,7 +876,6 @@ namespace UnityEngine.Rendering.HighDefinition
clearColor = Color.black, clearColor = Color.black,
name = "Upscaler Color Mask" name = "Upscaler Color Mask"
}); });
builder.ReadTexture(stencilBuffer);
builder.SetRenderAttachment(output, 0); builder.SetRenderAttachment(output, 0);
builder.SetRenderAttachmentDepth(inputDepth, AccessFlags.Read); builder.SetRenderAttachmentDepth(inputDepth, AccessFlags.Read);

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