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Nico de Poel 1f51b7c075 Cache and reuse dispatch description object, as it is a class and will generate a lot of garbage when reallocated every frame. 2 years ago
com.unity.render-pipelines.core First import, original HDRP 17 code 2 years ago
com.unity.render-pipelines.high-definition Cache and reuse dispatch description object, as it is a class and will generate a lot of garbage when reallocated every frame. 2 years ago
com.unity.render-pipelines.high-definition-config First import, original HDRP 17 code 2 years ago
com.unity.shadergraph First import, original HDRP 17 code 2 years ago
com.unity.visualeffectgraph First import, original HDRP 17 code 2 years ago
.gitattributes First import, original HDRP 17 code 2 years ago
.gitignore First import, original HDRP 17 code 2 years ago
manifest.json First import, original HDRP 17 code 2 years ago
packages-lock.json First import, original HDRP 17 code 2 years ago