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Nico de Poel 3d825dd48f Use DestroyImmediate when the scene is not running, to appease Unity's warnings. 2 years ago
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FSR3 Use DestroyImmediate when the scene is not running, to appease Unity's warnings. 2 years ago
FSR2WrapperUpscaler.cs Added skeleton for a custom FSR3 upscaler plugin 2 years ago
FSR2WrapperUpscaler.cs.meta Generalized the upscaler wrapper into a loose plugin structure, with the wrapper being one particular plugin implementation. Will make it relatively easy to swap in different, custom upscalers. 2 years ago
FSR3.meta Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
FSR3Upscaler.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
FSR3Upscaler.cs.meta Added skeleton for a custom FSR3 upscaler plugin 2 years ago
UpscalerPlugin.cs Implemented the rest of the FSR3 Upscaler plugin using the existing open source code and it uhh.... just works 2 years ago
UpscalerPlugin.cs.meta Generalized the upscaler wrapper into a loose plugin structure, with the wrapper being one particular plugin implementation. Will make it relatively easy to swap in different, custom upscalers. 2 years ago