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Nico de Poel
696578d961
Created a simple wrapper around the native FSR2 plugin, by making use of namespace priority rules and the fact that FSR2Pass doesn't directly reference the absolute namespace of the original plugin code.
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2 years ago |
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com.unity.render-pipelines.core
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First import, original HDRP 17 code
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2 years ago |
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com.unity.render-pipelines.high-definition
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Created a simple wrapper around the native FSR2 plugin, by making use of namespace priority rules and the fact that FSR2Pass doesn't directly reference the absolute namespace of the original plugin code.
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2 years ago |
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com.unity.render-pipelines.high-definition-config
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First import, original HDRP 17 code
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2 years ago |
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com.unity.shadergraph
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First import, original HDRP 17 code
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2 years ago |
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com.unity.visualeffectgraph
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First import, original HDRP 17 code
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2 years ago |
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.gitattributes
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First import, original HDRP 17 code
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2 years ago |
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.gitignore
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First import, original HDRP 17 code
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2 years ago |
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manifest.json
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First import, original HDRP 17 code
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2 years ago |
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packages-lock.json
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First import, original HDRP 17 code
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2 years ago |