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Nico de Poel 112beaa592 Implemented FSR2 for Vulkan, along with some initial bits for DX11 1 year ago
UnityPluginAPI Added Unity graphics API headers for DX11 and Vulkan 1 year ago
ffx-fsr2-api Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 1 year ago
ffx_api Added upgradable FidelityFX API for DX12 with precompiled signed DLL from AMD 1 year ago
lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 1 year ago
.gitignore Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 1 year ago
FSR2UnityPlugin.cpp Implemented FSR2 for Vulkan, along with some initial bits for DX11 1 year ago
FSR2UnityPlugin.sln Renamed FSR3 => FSR2 1 year ago
FSR2UnityTypes.h Implemented FSR2 for Vulkan, along with some initial bits for DX11 1 year ago
FSR3UnityPlugin.vcxproj Added DX11 and Vulkan headers and static libraries to the project 1 year ago
FSR3UnityPlugin.vcxproj.filters Renamed FSR3 => FSR2 1 year ago
LICENSE Added an MIT license on my own name, to keep my options fully open for future applications 1 year ago