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FSR3UnityPlugin
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FSR3UnityPlugin/ffx-fsr2-api/dx11
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Nico de Poel 167433ba31
Implemented base event ID the way Unity's plugin interface actually expects you to: by reserving a range during initialization and storing the base value returned by Unity.
10 months ago
..
ffx_fsr2_dx11.h Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
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