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FSR3UnityPlugin/ffx-fsr2-api/dx11
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Nico de Poel 49fa7d69a2
Await end of frame on the CPU before destroying a context, if the GPU has a dispatch queued on the current frame. Fixes remaining crashes in D3D12 when enabling/disabling the plugin too rapidly.
11 months ago
..
ffx_fsr2_dx11.h Added FSR 2.2 headers and static libraries for DX11 only 11 months ago
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