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Nico de Poel c2f3bb7958 Fall back to biasColorMask if reactiveMask is empty, because Unity can't seem to make up its mind what either of these textures mean. 2 years ago
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IUnityGraphics.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
IUnityGraphicsD3D11.h Added Unity graphics API headers for DX11 and Vulkan 2 years ago
IUnityGraphicsD3D12.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
IUnityGraphicsVulkan.h Added Unity graphics API headers for DX11 and Vulkan 2 years ago
IUnityInterface.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
IUnityLog.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
IUnityRenderingExtensions.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago