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Nico de Poel c2f3bb7958 Fall back to biasColorMask if reactiveMask is empty, because Unity can't seem to make up its mind what either of these textures mean. 11 months ago
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IUnityGraphics.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityGraphicsD3D11.h Added Unity graphics API headers for DX11 and Vulkan 11 months ago
IUnityGraphicsD3D12.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityGraphicsVulkan.h Added Unity graphics API headers for DX11 and Vulkan 11 months ago
IUnityInterface.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityLog.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
IUnityRenderingExtensions.h Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago