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Nico de Poel
c2f3bb7958
Fall back to biasColorMask if reactiveMask is empty, because Unity can't seem to make up its mind what either of these textures mean.
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11 months ago |
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dx11
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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dx12
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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shaders
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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vk
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_assert.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_error.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_fsr2.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_fsr2_interface.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_fsr2_maximum_bias.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_fsr2_private.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_types.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |
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ffx_util.h
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Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan
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11 months ago |