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Nico de Poel d822598778 Reimplemented upscaling using the older FSR2 API for DX12 2 years ago
UnityPluginAPI Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
ffx-fsr2-api Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 2 years ago
ffx_api Added upgradable FidelityFX API for DX12 with precompiled signed DLL from AMD 2 years ago
lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 2 years ago
.gitignore Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
FSR3UnityPlugin.cpp Reimplemented upscaling using the older FSR2 API for DX12 2 years ago
FSR3UnityPlugin.sln Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
FSR3UnityPlugin.vcxproj Reimplemented upscaling using the older FSR2 API for DX12 2 years ago
FSR3UnityPlugin.vcxproj.filters Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 2 years ago
FSR3UnityTypes.h Reimplemented upscaling using the older FSR2 API for DX12 2 years ago
LICENSE Added an MIT license on my own name, to keep my options fully open for future applications 2 years ago