You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Nico de Poel e40f6b0705 Configure render event for DX12 and Vulkan, to ensure the upscaler gets called without any synchronization errors. 11 months ago
UnityPluginAPI Added Unity graphics API headers for DX11 and Vulkan 11 months ago
ffx-fsr2-api Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
ffx_api Added upgradable FidelityFX API for DX12 with precompiled signed DLL from AMD 11 months ago
lib Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
.gitignore Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
FSR2UnityPlugin.cpp Configure render event for DX12 and Vulkan, to ensure the upscaler gets called without any synchronization errors. 11 months ago
FSR2UnityPlugin.sln Renamed FSR3 => FSR2 11 months ago
FSR2UnityTypes.h Implemented FSR2 for Vulkan, along with some initial bits for DX11 11 months ago
FSR3UnityPlugin.vcxproj Fixed clashing helper function names in DX11 and DX12, and fixed missing linker symbol in DX11 11 months ago
FSR3UnityPlugin.vcxproj.filters Renamed FSR3 => FSR2 11 months ago
LICENSE Updated license with full names of the three TND authors 11 months ago