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Nico de Poel f4af0819c7 Isolated DX12-specific code, so that it can easily be replaced with alternative DX11 and Vulkan code. 11 months ago
UnityPluginAPI Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
ffx-fsr2-api Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
ffx_api Added upgradable FidelityFX API for DX12 with precompiled signed DLL from AMD 11 months ago
lib Added FSR 2.2 headers and static libraries for DX11, DX12 and Vulkan 11 months ago
.gitignore Created initial skeleton of FSR3 native render plugin, with all type declarations and stubbed-out public interface functions. 11 months ago
FSR2UnityPlugin.cpp Isolated DX12-specific code, so that it can easily be replaced with alternative DX11 and Vulkan code. 11 months ago
FSR2UnityPlugin.sln Renamed FSR3 => FSR2 11 months ago
FSR2UnityTypes.h Renamed FSR3 => FSR2 11 months ago
FSR3UnityPlugin.vcxproj Renamed FSR3 => FSR2 11 months ago
FSR3UnityPlugin.vcxproj.filters Renamed FSR3 => FSR2 11 months ago
LICENSE Added an MIT license on my own name, to keep my options fully open for future applications 11 months ago