@ -29,6 +29,7 @@
#pragma multi_compile_local __ FFX_FSR2_OPTION_APPLY_SHARPENING
#pragma multi_compile_local __ UNITY_FSR_HDRP
#pragma multi_compile __ DISABLE_TEXTURE2D_X_ARRAY
#include "ffx_fsr_unity_common.cginc"
@ -26,6 +26,7 @@
#pragma multi_compile_local __ FFX_FSR2_OPTION_INVERTED_DEPTH
@ -25,6 +25,7 @@
@ -27,6 +27,7 @@
#pragma multi_compile_local __ FFX_FSR3UPSCALER_OPTION_APPLY_SHARPENING
@ -23,6 +23,7 @@
#pragma multi_compile_local __ FFX_HALF
#pragma multi_compile_local __ FFX_FSR3UPSCALER_OPTION_INVERTED_DEPTH
@ -21,6 +21,7 @@
#pragma kernel CS
@ -24,6 +24,7 @@
#pragma multi_compile_local __ FFX_FSR3UPSCALER_OPTION_JITTERED_MOTION_VECTORS