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Nico de Poel 87f615fd3b Added keyword for disabling texture arrays, which is required to make single pass instanced rendering (i.e. XR stereo) work properly. 2 years ago
Runtime Consolidated all FSR asmdefs into a single one 2 years ago
Shaders Added keyword for disabling texture arrays, which is required to make single pass instanced rendering (i.e. XR stereo) work properly. 2 years ago
.gitignore First import of combined FSR2/3 core assets package 2 years ago
Runtime.meta First import of combined FSR2/3 core assets package 2 years ago
Shaders.meta First import of combined FSR2/3 core assets package 2 years ago
package.json First import of combined FSR2/3 core assets package 2 years ago
package.json.meta First import of combined FSR2/3 core assets package 2 years ago