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Disabled Xbox Series-specific optimizations, as I have no way to test those right now and most likely they won't matter in Unity anyway

fsr3.1.1
Nico de Poel 1 year ago
parent
commit
c4f82f7da3
  1. 6
      Shaders/ffx_fsr_unity_common.cginc

6
Shaders/ffx_fsr_unity_common.cginc

@ -39,9 +39,9 @@
//#endif
// Allow use of Xbox Series-specific optimizations
#if defined(SHADER_API_GAMECORE_XBOXSERIES)
#define __XBOX_SCARLETT
#endif
// #if defined(SHADER_API_GAMECORE_XBOXSERIES)
// #define __XBOX_SCARLETT
// #endif
// Hack to work around the lack of texture atomics on Metal
#if defined(SHADER_API_METAL)

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