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Nico de Poel 2bb45ffb76 Merge branch 'framework' into fsr3framegen 2 years ago
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Common Moved duplicated BackbufferTransferFunction enum to a common enums file 2 years ago
FSR2 Turned all dispatch descriptions into structs with a default value, applied in-parameters wherever appropriate, renamed a few things, and made pass references use the most derived type. 2 years ago
FSR3 Turned all dispatch descriptions into structs with a default value, applied in-parameters wherever appropriate, renamed a few things, and made pass references use the most derived type. 2 years ago
FrameInterpolation Moved duplicated BackbufferTransferFunction enum to a common enums file 2 years ago
OpticalFlow Made block size and texture size available through the optical flow context, which is better encapsulation. 2 years ago
Common.meta First import of combined FSR2/3 core assets package 2 years ago
FSR2.meta First import of combined FSR2/3 core assets package 2 years ago
FSR3.meta First import of combined FSR2/3 core assets package 2 years ago
FidelityFX.FSR.asmdef Consolidated all FSR asmdefs into a single one 2 years ago
FidelityFX.FSR.asmdef.meta Consolidated all FSR asmdefs into a single one 2 years ago
FrameInterpolation.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
OpticalFlow.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago