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Nico de Poel 2bb45ffb76 Merge branch 'framework' into fsr3framegen 2 years ago
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FrameInterpolation.cs Moved duplicated BackbufferTransferFunction enum to a common enums file 2 years ago
FrameInterpolation.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationAssets.cs Renamed namespaces for OF and FI to FrameGen. Logically groups the two together, and it avoids the need for awkward OpticalFlow.OpticalFlow.something references. 2 years ago
FrameInterpolationAssets.cs.meta Added asset container scriptable objects for optical flow and frame interpolation shaders. 2 years ago
FrameInterpolationContext.cs Reworked dispatching code to use the common SPD and depth params methods. 2 years ago
FrameInterpolationContext.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationPass.cs Reworked optical flow passes to inherit from FfxPassBase, with a bit of a hack to work around the need for the extra level parameter. 2 years ago
FrameInterpolationPass.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationResources.cs Refactored resources classes to use common base class 2 years ago
FrameInterpolationResources.cs.meta Added script meta files that weren't generated yet last time around 2 years ago
FrameInterpolationShaderIDs.cs Implemented remaining passes 2 years ago
FrameInterpolationShaderIDs.cs.meta Added script meta files that weren't generated yet last time around 2 years ago