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49
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7
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0
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1.4 MiB
C
69.1%
C#
22%
HLSL
6.6%
C++
2.4%
Tree:
4282b10eb4
2019
cas
framework
fsr3.1.1
fsr3.1.4
fsr3framegen
master
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FSRPackage
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Shaders
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shaders
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opticalflow
History
Nico de Poel
4282b10eb4
Revert "Disabling inverted depth flag while I try to figure out what the correct way to deal with this is. For now, this fixes the broken disocclusion mask causing holes in the interpolated frame, which then get filled in with junk by the inpainting pass."
This reverts commit
49d197e60f
.
2 years ago
..
ffx_opticalflow_callbacks_hlsl.h
Added compute shaders for all optical flow passes, configured them to compile with DXC and wave operation support.
2 years ago
ffx_opticalflow_callbacks_hlsl.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_common.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_common.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_compute_luminance_pyramid.h
Added compute shaders for all optical flow passes, configured them to compile with DXC and wave operation support.
2 years ago
ffx_opticalflow_compute_luminance_pyramid.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_compute_optical_flow_v5.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_compute_optical_flow_v5.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_compute_scd_divergence.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_compute_scd_divergence.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_filter_optical_flow_v5.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_filter_optical_flow_v5.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_generate_scd_histogram.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_generate_scd_histogram.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_prepare_luma.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_prepare_luma.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_resources.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_resources.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_scale_optical_flow_advanced_v5.h
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago
ffx_opticalflow_scale_optical_flow_advanced_v5.h.meta
Added FSR3 optical flow and frame interpolation shaders and headers, directly from the FidelityFX SDK.
2 years ago