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// This file is part of the FidelityFX SDK.
//
// Copyright (C) 2024 Advanced Micro Devices, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and /or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#define FFX_FRAMEINTERPOLATION_BIND_SRV_OUTPUT 0
#define FFX_FRAMEINTERPOLATION_BIND_UAV_COUNTERS 0
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_0 1
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_1 2
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_2 3
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_3 4
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_4 5
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_5 6
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_6 7
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_7 8
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_8 9
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_9 10
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_10 11
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_11 12
#define FFX_FRAMEINTERPOLATION_BIND_UAV_INPAINTING_PYRAMID_MIPMAP_12 13
#define FFX_FRAMEINTERPOLATION_BIND_CB_FRAMEINTERPOLATION 0
#ifdef FFX_HALF
#undef FFX_HALF
#define FFX_HALF 0
#endif
#define FFX_FRAMEINTERPOLATION_BIND_CB_INPAINTING_PYRAMID 1
#include "frameinterpolation/ffx_frameinterpolation_callbacks_hlsl.h"
#include "frameinterpolation/ffx_frameinterpolation_common.h"
#include "frameinterpolation/ffx_frameinterpolation_compute_inpainting_pyramid.h"
#ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH
#define FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH 256
#endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH
#ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT
#define FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT 1
#endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT
#ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH
#define FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH 1
#endif // #ifndef FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH
#ifndef FFX_FRAMEINTERPOLATION_NUM_THREADS
#define FFX_FRAMEINTERPOLATION_NUM_THREADS [numthreads(FFX_FRAMEINTERPOLATION_THREAD_GROUP_WIDTH, FFX_FRAMEINTERPOLATION_THREAD_GROUP_HEIGHT, FFX_FRAMEINTERPOLATION_THREAD_GROUP_DEPTH)]
#endif // #ifndef FFX_FRAMEINTERPOLATION_NUM_THREADS
FFX_FRAMEINTERPOLATION_NUM_THREADS
void CS(FfxUInt32x3 WorkGroupId : SV_GroupID, FfxUInt32 LocalThreadIndex : SV_GroupIndex)
{
computeFrameinterpolationInpaintingPyramid(WorkGroupId, LocalThreadIndex);
}