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12 lines
343 B
12 lines
343 B
#pragma kernel CS
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#define FFX_CAS_OPTION_SHARPEN_ONLY 1
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#define FFX_CAS_COLOR_SPACE_CONVERSION 0 // Linear color space
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#define FFX_CAS_USE_PRECISE_MATH 1
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#define FFX_GPU // Compiling for GPU
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#define FFX_HLSL // Compile for plain HLSL
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#pragma warning(disable: 3571)
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#include "shaders/ffx_cas_sharpen_pass.hlsl"
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