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Fixed a stupid typo that broke type definitions on desktop platforms

mac-autoexp
Nico de Poel 3 years ago
parent
commit
0e4f344166
  1. 2
      Assets/Resources/FSR2/shaders/ffx_common_types.h

2
Assets/Resources/FSR2/shaders/ffx_common_types.h

@ -304,7 +304,7 @@ typedef min16int4 FfxInt16x4;
#if defined(FFX_GPU)
// Common typedefs:
#if defined(FFX_HALF) && !defined(SHADER_API_PSSL)
#if defined(FFX_HLSL) && !defined(SHADER_API_PSSL)
FFX_MIN16_SCALAR( FFX_MIN16_F , float );
FFX_MIN16_VECTOR( FFX_MIN16_F2, float, 2 );
FFX_MIN16_VECTOR( FFX_MIN16_F3, float, 3 );

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