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Added missing RT releases

mac-autoexp
Nico de Poel 3 years ago
parent
commit
38d5f81ccc
  1. 2
      Assets/Scripts/Fsr2Pipeline.cs

2
Assets/Scripts/Fsr2Pipeline.cs

@ -103,6 +103,8 @@ namespace FidelityFX
commandBuffer.ReleaseTemporaryRT(UavReconstructedPrevNearestDepth);
commandBuffer.ReleaseTemporaryRT(UavDilatedDepth);
commandBuffer.ReleaseTemporaryRT(UavLockInputLuma);
commandBuffer.ReleaseTemporaryRT(UavDilatedReactiveMasks);
commandBuffer.ReleaseTemporaryRT(UavPreparedInputColor);
}
protected void LoadComputeShader(string name)

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