Debug.LogError($"FSR3 Upscaler shaders are not assigned! Please ensure an {nameof(Fsr3UpscalerShaders)} asset is assigned to the Shaders property of this component.");
enabled=false;
return;
}
if(_maxRenderSize.x==0||_maxRenderSize.y==0)
{
Debug.LogError($"FSR3 Upscaler render size is invalid: {_maxRenderSize.x}x{_maxRenderSize.y}. Please check your screen resolution and camera viewport parameters.");