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Tree: 7ae1f66a12
fsr3
fsr3.1
mac-autoexp
master
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6 Commits (7ae1f66a12c43d3be0840503b33dcb7d8b13a1ac)

Author SHA1 Message Date
Nico de Poel 4801535236 Removed shader that was made obsolete as part of FSR 2.2
3 years ago
Nico de Poel ee13551bb7 Removed GLSL shader files as we don't actually use those, and to reduce clutter.
3 years ago
Nico de Poel b89de25b10 Tweaks to make the FSR2 shaders compile on PS4/5 platforms.
FFX_HALF doesn't seem to be a thing in FSR 2.2 anymore anyway, so might as well keep that disabled.
3 years ago
Nico de Poel a6abcbb788 Fixed a couple of issues in the FSR 2.2 shader sources
3 years ago
Nico de Poel 38a2164a52 Updated shader sources to FSR 2.2
3 years ago
Nico de Poel 8b5395acd8 Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder.
3 years ago
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