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FSRTestBuiltin
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fsr3
fsr3.1
mac-autoexp
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1 Commits (ff879b658de92d928db0c17a78acbfeaaf1bd35b)

Author SHA1 Message Date
Nico de Poel 79046f40b3 Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display.
3 years ago
Nico de Poel e0027ed77a Added MIT license header to every source file, similar to the FFX FSR2 codebase
3 years ago
Nico de Poel 06a2658080 More renaming
3 years ago
Nico de Poel bececcdbc1 Added a debug tool for dumping system info and making screenshots, and made the camera mover do something a little bit more interesting.
3 years ago
Nico de Poel 0bdc75ff08 First import of Unity FSR2 test project on built-in render pipeline:
- Yoinked a bunch of code from MadGoat SSAA to build a custom render scaler
- Added a simple shader to check some of the render buffers during upscaling
- Successfully ported the RCAS compute shader from the FSR2 project into Unity!
3 years ago
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