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FSR2 tests in Unity based on built-in render pipeline
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278 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Branch: fsr3.1
fsr3
fsr3.1
mac-autoexp
master
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FSRTestBuiltin/images
History
Nico de Poel 25157d11aa
Moved FSR3 classes into their own sub-namespace. This is more future-proof with an eye on porting over more FidelityFX technologies.
2 years ago
..
camera-ppv2.png Updated screenshots for FSR3 2 years ago
camera-simple.png Updated screenshots for FSR3 2 years ago
comparison.png One more updated screenshot and added a small bit about the Assets object. 2 years ago
example-ppv2.png Added missing images for README 2 years ago
ppv2layer.png Updated screenshots for FSR3 2 years ago
reactive-auto.png Added readme images, plus some minor textual changes and fixed links 3 years ago
reactive-manual.png Added readme images, plus some minor textual changes and fixed links 3 years ago
reactive-none.png Added readme images, plus some minor textual changes and fixed links 3 years ago
smearing-tree.png Added readme images, plus some minor textual changes and fixed links 3 years ago
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