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FSR2 tests in Unity based on built-in render pipeline
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132 Commits
4 Branches
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 03fd58cb5a
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FSRTestBuiltin/Assets
History
Nico de Poel 03fd58cb5a
Check for compute shader support when enabling FSR2, and moved debug checking flag to default context creation method.
3 years ago
..
ExampleAssets Added example assets 3 years ago
Resources Suppress a few common but harmless warnings in FFX's HLSL code. 3 years ago
Scenes Added a helper script to allow OnPreCull to happen at a different location in the camera stack from the image effect script. 3 years ago
Scripts Check for compute shader support when enabling FSR2, and moved debug checking flag to default context creation method. 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
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