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FSR2 tests in Unity based on built-in render pipeline
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132 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 03fd58cb5a
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FSRTestBuiltin/Assets/Scripts/Internal
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Nico de Poel 03fd58cb5a
Check for compute shader support when enabling FSR2, and moved debug checking flag to default context creation method.
3 years ago
..
Fsr2.cs Check for compute shader support when enabling FSR2, and moved debug checking flag to default context creation method. 3 years ago
Fsr2.cs.meta Moved some files 3 years ago
Fsr2Callbacks.cs Changed Fsr2Callbacks into an interface + base implementation 3 years ago
Fsr2Callbacks.cs.meta Moved some files 3 years ago
Fsr2Context.cs Moved some files 3 years ago
Fsr2Context.cs.meta Moved some files 3 years ago
Fsr2Pipeline.cs Moved some files 3 years ago
Fsr2Pipeline.cs.meta Moved some files 3 years ago
Fsr2Resources.cs Moved some files 3 years ago
Fsr2Resources.cs.meta Moved some files 3 years ago
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