FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 158d5bc176 Perform render scaling by manipulating the Camera viewport rect, which removes the need for a second game object and camera altogether. 3 years ago
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ExampleAssets Added example assets 3 years ago
Resources Fixed a stupid typo that broke type definitions on desktop platforms 3 years ago
Scenes Added a debug tool for dumping system info and making screenshots, and made the camera mover do something a little bit more interesting. 3 years ago
Scripts Perform render scaling by manipulating the Camera viewport rect, which removes the need for a second game object and camera altogether. 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago