FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 1b41f6b2d7 Provide pipelines with the entire context description, which makes intiialization a bit simpler. Also provide it when registering resources so that the corrext *max* render size can be used. Started on the reconstruct depth pipeline. 3 years ago
Assets Provide pipelines with the entire context description, which makes intiialization a bit simpler. Also provide it when registering resources so that the corrext *max* render size can be used. Started on the reconstruct depth pipeline. 3 years ago
Packages First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ProjectSettings First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
.gitignore First import of Unity FSR2 test project on built-in render pipeline: 3 years ago