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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Assets/ExampleAssets/Textures/Drywall
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Nico de Poel 1b41f6b2d7
Provide pipelines with the entire context description, which makes intiialization a bit simpler. Also provide it when registering resources so that the corrext *max* render size can be used. Started on the reconstruct depth pipeline.
3 years ago
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DrywallPainted_Normal.tif Added example assets 3 years ago
DrywallPainted_Normal.tif.meta Added example assets 3 years ago
Drywall_Albedo.tif Added example assets 3 years ago
Drywall_Albedo.tif.meta Added example assets 3 years ago
Drywall_AlbedoSmoothness.tif Added example assets 3 years ago
Drywall_AlbedoSmoothness.tif.meta Added example assets 3 years ago
Drywall_Normal.tif Added example assets 3 years ago
Drywall_Normal.tif.meta Added example assets 3 years ago
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