FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 1c030377c0 Reshufled some code so that if the initialization process fails for some reason, we don't leave the scene behind in a messed up state. 3 years ago
Assets Reshufled some code so that if the initialization process fails for some reason, we don't leave the scene behind in a messed up state. 3 years ago
Packages Updated project to Unity 2021.3.21f1 3 years ago
ProjectSettings Updated project to Unity 2021.3.21f1 3 years ago
.gitignore Ignore screenshot files 3 years ago