FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 1c030377c0 Reshufled some code so that if the initialization process fails for some reason, we don't leave the scene behind in a messed up state. 3 years ago
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Paint1G_WAnim_Shader.shadergraph Added example assets 3 years ago
Paint1G_WAnim_Shader.shadergraph.meta Added example assets 3 years ago