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FSR2 tests in Unity based on built-in render pipeline
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230 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: 2d05d08f86
fsr3
fsr3.1
mac-autoexp
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FSRTestBuiltin/Assets/Shaders/FSR3/shaders/fsr3upscaler/fsr1
History
Nico de Poel 2d05d08f86
Added the ability to clone the shaders, in case multiple FSR3 instances with different configurations are needed.
2 years ago
..
ffx_fsr1.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr1.h.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
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