FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 4ce471b4d8 More explanation and links 3 years ago
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ExampleAssets Added example assets 3 years ago
Resources Added MIT license header to every source file, similar to the FFX FSR2 codebase 3 years ago
Scenes Enable HDR by default and clarified the tooltip somewhat 3 years ago
Scripts Added checks to avoid problems when an invalid render size is used 3 years ago
Textures Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Textures.meta Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago