FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 62a924ae83 Rename FSR2 to FSR3 Upscaler, part 1: strings and comments. 2 years ago
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Core Rename FSR2 to FSR3 Upscaler, part 1: strings and comments. 2 years ago
Debug First working proof of concept of FSR3 upscaling in Unity 2 years ago
Core.meta Changing my mind yet again about directory names 3 years ago
Debug.meta More renaming 3 years ago
Fsr2CameraHelper.cs Rename FSR2 to FSR3 Upscaler, part 1: strings and comments. 2 years ago
Fsr2CameraHelper.cs.meta Experimentation with stacked cameras; apply only viewport rect and jitter offset on first camera, perform upscaling with second camera. Sync settings between cameras. 3 years ago
Fsr2ImageEffect.cs Rename FSR2 to FSR3 Upscaler, part 1: strings and comments. 2 years ago
Fsr2ImageEffect.cs.meta Renamed Fsr2Controller to Fsr2ImageEffect, to make its purpose more clear. 3 years ago
Fsr2ImageEffectHelper.cs Rename FSR2 to FSR3 Upscaler, part 1: strings and comments. 2 years ago
Fsr2ImageEffectHelper.cs.meta Added a helper script to allow OnPreCull to happen at a different location in the camera stack from the image effect script. 3 years ago