FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 644349b16b Respect output target texture's dimensions when determining render size and rescaling camera viewport. 3 years ago
Assets Respect output target texture's dimensions when determining render size and rescaling camera viewport. 3 years ago
Packages Updated project to Unity 2021.3.21f1 3 years ago
ProjectSettings Updated project to Unity 2021.3.21f1 3 years ago
.gitignore Ignore screenshot files 3 years ago
LICENSE.txt Added plain MIT license text file 3 years ago