FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 73fa30927b Got rid of the global callbacks thing and made callbacks a local field of the Fsr2ImageEffect script. 3 years ago
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CameraMover.cs Added MIT license header to every source file, similar to the FFX FSR2 codebase 3 years ago
CameraMover.cs.meta More renaming 3 years ago
DebugDumper.cs Added MIT license header to every source file, similar to the FFX FSR2 codebase 3 years ago
DebugDumper.cs.meta More renaming 3 years ago
Passthru.cs Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago
Passthru.cs.meta Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago