FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel a9997e1a02 Moved Fsr2Dispatcher into Fsr2Controller source file and made it internal. Placed everything into the FidelityFX namespace. 3 years ago
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ExampleAssets Added example assets 3 years ago
Resources Don't use global_memory on PS4/5 I guess since it breaks everything 3 years ago
Scenes Added a debug tool for dumping system info and making screenshots, and made the camera mover do something a little bit more interesting. 3 years ago
Scripts Moved Fsr2Dispatcher into Fsr2Controller source file and made it internal. Placed everything into the FidelityFX namespace. 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago