FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel b15e3b9c39 Use temporary render textures for storing color, depth and motion vectors copied from the game camera. 3 years ago
Assets Use temporary render textures for storing color, depth and motion vectors copied from the game camera. 3 years ago
Packages First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ProjectSettings First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
.gitignore First import of Unity FSR2 test project on built-in render pipeline: 3 years ago