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FSR2 tests in Unity based on built-in render pipeline
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
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fsr3
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FSRTestBuiltin/Assets/Scenes/SampleSceneTwoCamera_Profiles
History
Nico de Poel b1a7f48abb
Made HDR into an explicit toggle that can be set by the application, rather than a best guess based on the camera settings
3 years ago
..
Display Camera Profile.asset Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago
Display Camera Profile.asset.meta Added a sample scene with two cameras, one upscaling and outputting to a render texture, the other applying post-FX and outputting to the display. 3 years ago
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